Tag Archives: WebOS

Why Apple doesn’t want Flash on iOS

If you want to know why Apple wants Flash kept away from iOS, you should ask Palm:

Adobe hasn’t given any signs that it’s close to porting Flash to webOS, Palm said in an AT&T online app development seminar on Thursday. When asked about the multiple delays, a representative said that Palm didn’t ‘know what the hold-up is’ with getting it ready. Adobe itself hasn’t commented on the state of the webOS version or of other platforms.

Would Adobe keep Flash updated for iPhone? Yes – as long as it wanted to. And the moment that it didn’t want to, or had other priorities, or simply hit some problems, Apple would have the millstone of an old development platform around its neck.

Apple has been in that position before, and it wont allow itself to go there again.

UPDATE: According to what I’m going to call “informed sources”, Electronista’s report doesn’t represent what was actually said at the event. In fact, what was said was that Palm “had no update” to make – which means that it didn’t have anything to announce at that time, not that it didn’t know what the situation was, which is what Electronista is implying.

In the comments to the story, Palm’s Chuq Von Rospach posted this:

Adobe and Palm continue to work together to bring Flash Player 10.1 to WebOS as quickly as possible. At present, the integration work between the Player and WebOS is undergoing extensive testing to ensure we deliver a high quality implementation.

Of course, this doesn’t mean that the point I’m making here is wrong. Having a third party who has significant levels of control over your platform is exactly what Apple is seeking to avoid with its effective ban on Flash.