The iPhone App Store is now over the 90,000 mark, and marching inexorably towards 100,000. Responding to my and Scoble’s posts on the App Store numbers, John highlights the fact that I think I alluded to in my post: That the position is very similar to the old world of Mac vs PC from the 1990′s (and still true today).
To John, and I suspect a lot of Mac users, quality of applications is more important than quantity. After all, Windows has many, many more applications than the Mac. If you’re talking about the world of the personal computer, there’s only one company that could use the phrase “there’s an app for that” – and it isn’t Apple.
However, I think that is missing the long-term picture of the App Store, and how it changes the game compared to the world of the PC. 100,000 applications, even of low quality, is already a big number. A very big number. Having searched around, I can’t find a number for the total number of Windows applications, but I’d hazard a guess that it’s not an order of magnitude larger than 100,000.
In other words, I think that the total number of iPhone apps is already within distance of the total number of Windows apps – and given that the iPhone is much, much younger platform that’s significant. Now relate this to this point of John’s:
“It’s a sign that the iPhone and the App Store are popular, and it’s a self-perpetuating form of popularity, in that developers go where the action is, and users go where the software is.”
More applications = more developers = more applications = more users = more developers… you get the idea.
Given the astonishing growth of the number of iPhone applications, the question should be this: What happens when (and it is when, not if) there aren’t 100,000 apps, but one million? How will that change the game? When “there’s an app for that” isn’t just true in a sorta, kinda, advertising-ish way but literally true, how does that change what people can do?
I don’t actually know the answer. I suspect, in fact, no one does – that the ability to know that whatever you want to do, there’s an application to do it, and importantly that you can find it all in one place – changes the relationship between software, platform and usage so dramatically that we’d be entering a different world.
This is related to a point that Dan Lyons made in one of his best recent Fake Steve posts. The worlds of applications and content are meeting and blurring, and what the outcome of that will be is really unknown at the moment. The next generation of content creators will think of everything as an application. It’s not a video, it’s not a book, it’s not even a web site. It will be a genuinely interactive expression of an idea. The iPhone is starting to give us a glimpse of that. The Apple tablet (if there is one) will give us another glimpse.
Think of it that way, and suddenly even a one million app store isn’t big enough. Ten million? Twenty? Who knows?
But it will be fun finding out.
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